John Biles Grimoire

Communication Spells

Original work Copyright John Biles - Reproduced here as "theKeep.org" is no longer active

Spell Name Requires Components Complexity Casting
Time
Description
Cross-Shadow Mail Advanced Sorcery
Pattern or Logrus Sorcery
Intelligent Spells
Magical Energy
Pattern or Logrus Sorcery
Shadow Manipulation
Shadow Opening
Difficult 1 hour
[12 sec]
Go to a mailbox. Drop a letter or parcel in the box. Said letter or parcel will begin shifting shadow, mailbox to mailbox, until it reaches the right shadow to be delivered to the target by regular mail. It moves at the same speed you shadow walk at.
1-800-Magical Basic Sorcery Detect Substance
Magical Energy
Shadow Manipulation
Average 15 minutes
[9 sec]
This spell lets you use any object as a cellular phone. It works like a real phone, including needing to know the actual number you want to call. Pushing the difficulty up to difficult lets you call someone without knowing their phone number. The spell lasts as long as you concentrate, so you can make multiple phone calls. You cannot actually recieve calls, however, as the phone network has no recorded number for you; you have to initiate all calls yourself.
Programmed Message Advanced Sorcery Detect Substance
Intelligent Spells
Magical Energy
Shadow Manipulation
Average 15 minutes
[9 sec]
This simple spell delivers a short spoken message when some condition is met. At this level of difficulty, the time for which the spell waits for the condition to be come active is measured in minutes to hours, depending on Psyche. Higher difficulty versions may last days, months, or years. If the condition is not met before the spell expires the message is lost.
Psychic Friends' Network Basic Sorcery
[Advanced Sorcery]
Detect Substance
[Intelligent Spells], Magical Energy
Mind Touch
Challenging
[Hard]
3 hours
[15 sec]
/////
1 day
[18 sec]

Psychic Friends' Network links together multiple minds (numbers are dependent on the Caster's Psyche) voluntarily into a communications' network allowing instantaneous psychic communication across any distance within the same shadow. Any member may dump the link at any time and anyone in the network must join voluntarily. One person must act as the central hub of the network (usually the caster); they can sense any psychic intrusions into the other people if that intrusion is not so subtle as to fool them too, and dump people out of the network as necessary. The spell lasts minutes to days depending on caster Psyche.

The Intelligent spells version adds several features

  • If the network is not full (ie, not as big as the caster could make it), new people can join it if the Hub invites them in.
  • The hub can use the caster's Psyche to detect intrusions if the hub is not the Caster himself (naturally, the caster would already be using his own Psyche if he's the hub)
  • Members of the network can voluntarily allow another member to use them as a psychic terminal through which to conduct psychic actions
Dispelling the enchantment on a member of the network only kicks them out of the network; Dispelling the magic on the hub destroys the network completely. In either case, the spell resists with the Caster's Psyche, not that of the individual network members.
Telepathy Basic Sorcery Detect Substance
Mind Touch
Variable Variable

This allows telepathic contact with someone for as long as you maintain some minimal level of concentration. It is two-way contact and flows through any physical barrier that isn't magic-resistant. This contact is not suitable for invading the target's mind. Difficulty is determined by range. You need not know the subject's true name or see them, but you need some suitable way to identify who they are. The subject can choose to throw off the spell if their psyche beats yours.

  • Minor:30 seconds [6 sec]: Sending a telepathic message across a room.
  • Average:15 minutes [9 sec]: Sending a telepathic message across the castle.
  • Difficult: 1 hour [12 sec]: Sending a telepathic message several miles.
  • Challenging: 3 hours [15 sec]: Sending a telepathic message anywhere in a shadow
  • Hard:1 day [18 sec]: Sending a telepathic across shadow: requires use of Trump/Pattern/or Logrus sorcery
Whisper Basic Sorcery Magical Energy
Shadow Manipulation
Shadow Opening
Variable Variable

This spell conveys a message to one or more people (the more psyche you have, the more people you can whisper to at once) which won't be overheard by others in the area of effect. The message is sonic, not psychic, so silence spells and deafness will block it. Range is psyche dependent. Increasing the difficulty up one level lets one also disguise one's voice to whisper unrecognizably.

  • Petty:3 seconds: Single Word
  • Minor:30 seconds [6 sec]: up to 10 words.
  • Average:15 minutes [9 sec]: 30 to 50 words
  • Difficult: 1 hour [12 sec]: A few minutes of speech
  • Challenging: 3 hours [15 sec]: An hour or so of speech
  • Hard:1 day [18 sec]: Whisper all day long

Note: For casting time the figure in square brackets is the casting time if hung on a rack. But it still takes the original casting time to hang it on the rack in the first place!