Session Logs

49: Opening Shots!

Introduction

I don’t specifically have anything I need to discuss as a result of this week’s session. It was interesting that we did get through the whole of the episode in a single session which potentially gives me issues going forward with being able to keep ahead of the game.

There were a couple of things you missed that I thought you might make more of, such as why Ferrous Corp boarded the Inkosi Ship rather than destroy it. I have updated the descriptions of what you found because it only occurred to me after the session, and it doesn’t make any difference because until Five opened the crates you wouldn’t have know what they contained and my assumption was that you would have moved them from the wreck of the Inkosi Ship to the Razza before doing so, given that the power and hence the artificial gravity was off on the Inkosi Ship.

As I also indicated in the session the inclusion of the extra container containing the Cryo Pods, and its occupants doesn’t occur in the TV Series, so the re-introduction of Milo, Nyx, and the new Android doesn’t happen in the TV series. Part of this inclusion has to do with providing Jon with a choice of replacement character, a decision which I do need him to make so I can actually create the appropriate character sheet for him. We’ll get to these three and their stories in next week’s session. Note If Jon does opt for the GA connection, then this will be another pickup that the Razza needs to make which we’ll also deal with next week if applicable.

Now I think on it I do have one specific note for Paul/Five relating to Sarah. Five doesn’t say anything to anyone until after other story events occur, so for narrative reasons that needs to remain the case..

In relation to the actual log of what occurred I’m hoping I’ve managed to relate everything correctly. I ad libbed a whole chunk of the conversation between Anders and Three, specifically because I had to work around the major flaw in the Series Storyline. The gist and outcome are more or less the same, its just the specifics that differ, and in particular the location and the antagonists. I've also added a few other bits and pieces from the TV Series.

On which note, a specific note for Hannah/Two.. Hell hath no fury like the wrath of a woman scorned (or betrayed in this instance)!

Opening Shots!

We left things with everyone in limbo and the Station blowing itself apart, which doesn’t work from a storyline perspective if the Characters are supposed to survive, so in the best traditions of TV series we need to rewind time slightly, to more of less just after the first explosions and the loss of primary power to large parts of the station, and thus the collapse of the forcefield keeping Six locked into the station brig.

As the forcefield collapses Six carefully checks, before exiting the brig and making all haste towards the docking bays, and in particular the bay where the Marauder is parked (Note the Ferrous FTL shuttle is long gone by this point.) As he enters one of the lower sections the station is rocked by another explosion, and the corridor he's in partially fills with smoke as it erupts from the corridor he's approaching on the left hand side. As the smoke clears he realises Two is lying on the floor apparently stunned by the blast, the corridor a short distance behind her partially collapsed by the debris that appears to have penetrated it from the right. There is the hiss and trail of escaping smokey air from around the beams and girders jutting into the corridor. Grabbing hold of Two, and helping her to her feet as she recovers her senses
Six "Are you Okay?"
Two "Where are the others we have to find them."
Six (pulling Two along) "Come on we've got to go."
He pulls her into the corridor as the bulkhead door starts to close isolating the corridor from the rupture behind them.

Elsewhere back in the Conference Hall, Truffault has grabbed Five and dragged her against the general flow of the delegates. She travels a short distance then opens an access corridor and pulls Five into it. Exiting the corridor at the other end she turns left and a short distance later opens a door on the left, half dragging, half throwing Five inside. It appears to be a small almost circular room, which they've entered on the 'flat' side. Pushing Five into one of the vertical acceleration couches she says "buckle up, this may be rough". She then hits the button closing the semi-transpartent screening door enclosing the couch, before diving into a similar couch on the opposite side of the room. Buckling up the five point harness she hits the controls first to close the door over her own couch, and then to invoke the launch sequence of the escape module. Despite the anti-grav plates there is a slight jolt as the module drops away from the station 5 seconds later and accelerates away. It's not the only escape pod leaving the station.

Six and Two reach the Marauder. Six starts the emergency launch procedures
Six "If we don't leave no we're not going to make it."
Two (turning to leave) "We can't leave now not yet."
Six (grabbing hold of Two) "Look at me."
More explosions rip through the station.
Six (Pushing Two into the co-pilot's seat) "We have to go, now!"

The Marauder makes an emergency launch from the station, Six using the maximum available acceleration in an attempt to put as much distance between them and the station. Its only partially successful. As the core of the main reactor collapses completely blowing the station apart, the Marauder is caught in the shock wave, its main systems all going offline, and the blast destabilizing its trajectory and stabilization.

On the Marauder Six fights for control using the stabilizing thrusters to stop the Marauder from tumbling and spinning. Two and Six access the situation. Basically the Maruder is dead in the water. Life support is just about working at least for the time being, but everything else is dead.
Two "Well I suppose it could be worse.."
Six "Yeah. We could be having this conversation outside."
Two "Think you can pull off a miracle?"
Six "Sure, I'll need the right equipment and 2 days to get it done."
Two "I'll settle for just getting the Comms back online before the GA find us."
    "So what do you think?"
Six (distracted) "She was counting on me."
Two "Don't do that. Don't make her a damsel in distress. She's a hell of a lot better than that." (pauses) "She knew going on that station would be a risk. She thought it was worth it."
Six "Well we still failed, and Ferrous Corporation detonated that bomb anyway."
Two "That wasn't a bomb."
Six "What are you saying?"
Two "That chain reaction of explosions could only been caused by the Reactor Core going critical. Ferrous Corp wasn't responsible, it was Ryo Ashieda."
Six "Four? No Why would he.."
Two "He said as much to the Android after stealing the Blink Drive. Yeah, while we were on the station he boarded the Razza and took it."
Six "I could have stopped this from happening. I should have seen it coming. He claimed he needed it to win the War Zairon is fighting. But I never thought he'd go this far."
Two looks around in anguish
Six "But no, no, why would he blow up that station? Kill all those innocent people."
Two "Because destroying the station triggers a bigger conflict. One that indirectly weakens Zairon's enemies by redirecting their corporate backers."
Six "How do you know this?"
Two "Because he told me. And like you I didn't believe he'd actually do it."
        "We've got to stop thinking of him as our friend. He stopped being that the moment he downloaded his original memories. The Four we knew is gone."

Elsewhere the proximity alert sounds on the Escape Pod holding Truffault and Five. There is a certain amount of clanging as the Escape pod docks to a ship. The door opens to reveal a couple of Troopers in Volkov-Russi uniform. One escorts Five to a "holding room" whilst the other, at Truffault's request, given she is a Mikei Commander, escorts her to see the Captain.

Minutes tick by. Five tries to gain access to the Volkov-Russi systems but is thwarted by the Ships AI. More minutes tick by. Eventually the door opens and Truffault appears.
Five "So?"
Truffault "We'll I've negotiated safe passage."
Five "What does that mean?"
Truffault "All I know is that EOS-7 was destroyed, and now we are looking at Corporate War."
          "Ferrous Corp has launched a pre-emptive strike and all hell has broken loose."
Five "So what does that mean for us?"
Truffault "Well fortunately. Mikei remained neutral at the Council vote so neither side see us as a direct threat. For Now!"
          "I have a Mikei Cruiser en-route, but the closest Friendly in range is your Razza."
          "I have requested a comm link in order to set up a rendezvous."
Five "Wait they know we're going to meet up with the Razza?"
Truffault "Yes."
Five "And they're still willing to help us?"
Truffault "Despite what ever disagreements Volkov-Russi may have had with you and your crew in the past, a Corporate War changes everything. Now it's all about new Alliances."

Elsewhere on another escape pod Three has regained consciousness to find that the worst of his cuts and abrasions have been treated. The problem is that his hands appear to be hand cuffed, and he also appears to be restrained in the upright position. As his vision and sense return he first notices Lt Anders sitting on the floor of the escape pod opposite him, his back against another acceleration couch. He also realizes that his restraints, at least other than the handcuffs, are part of a five point harness holding him in the couch.
Anders, noticing he's awake, says as much. Three wants to know why he's hand cuffed, to which Anders responds "You're on the GA's top 10 most wanted, so I'm taking you in."
Three is somewhat not impressed.
A few minutes pass before Anders says "So what happened?" Three is evasive pretending he doesn't understand the question.
Anders changes tack "Kal, Six, was he with you?"
Three retorts he has no idea of what he's talking about. Anders repeats the question but gets pretty much the same response.
Three continues to be evasive until given a GM prompt that Three isn't evasive in the series.
Anders now asks what they were doing on the station. Three says "Well now we're the good guys. We were trying to stop a plot by Ferrous Corporation to bomb the station and save the Galaxy"
Anders laugh "Good guys, Rubbish. You'll always be the Bad Guys"
Three "Bad guys may be, but not the real bad guys, and sometimes we do good things."
Anders "So was Kal with you on the station?"
Three doesn't answer.
Anders "Look Kal and I go way back, I was best man at his wedding" [GM Note: I don't think Matt picked up on this, but then he was starting to really suffer from his lurgy at this point.]
Three "Yes, but I've no idea where he was."
Anders "crap"
Further conversation is interrupted by the sounds of the escape pod being docked with a ship. The airlock door opens to reveal 2 people of African descent.
Anders "Lt Anders Galactic Authority. Are we okay to board"
The lead crew man looks at Three
Anders "Don't worry about him, I'm taking him in."
The crewman nods to Anders. Anders grabs his bag and rifle, then gestures for Three to precede him. They board the Inkosi vessel and begin making their way forward.

Back on the VolkoRussi ship the main screen in the room Five and Truffault are in lights up. Lisa appears on the screen
Five "Hello Lisa"
Lisa "Hello Five, are you alright?"
[GM Note- I'm trying to remember exactly how things went in game which were somewhat different to what happened in the series...]
Five "Yes, Truffault and I got out okay. We were picked up by a Volkov-Russi ship. Can you blink to us?"
Lisa "I'm afraid not."
Five "Why?"
Lisa "Because we don't have the Blink Drive any longer."
Five "what the hell?"
Lisa "Four came on board and took it."
Five "What the fuck?"
Lisa "I would suggest you come to us. We're much further away from the debris field of the station. I'll send you our coordinates."

The Volkov-Russi ship jumps to the Razza's position, the two ships dock, Lisa meets Five and Truffault at the airlock, whilst Seven makes himself scarce. Once Five and Truffault are on board the Volkov-Russi ship undocks. Lisa, Five, and Truffault make their way to the Razza's bridge.
Five "Still no word from the others?"
Lisa "None."
Five "Well we have to go back and search for survivors."
Truffault "I'd advise against that. By now the GA will be all over that area."
Five "Well we can't just leave them. We can't give up if there's a chance they're still alive. There were escape pods all over the station"
Truffault "I'll contact Mikei central and have them divert all available ships to the area. If your friends have survived hopefully our ships will find them first."
The Razza Shudders.., the sound of energy weapons impacting shields reverberates through out the ship.
Five "What was that?"
Lisa "We're under attack."
Truffault "We've been double crossed."
Lisa "No the Volkov-Rusi ship has been destroyed. It's Ferrous Corp."
Five "Can you get us out of here?"
Lisa "No the first salvo disabled our FTL drive, its the first thing they always target. I'm taking evasive manoeuvres and returning fire."
Suddenly the Razza's weapons go quite
Seven (entering the bridge) "Can't we the missiles against them"
Lisa "Unfortunately not. Their last salvo disabled our weapons systems. It appears that both ships engines are also offline as are the shields on the Ferrous destroyer"
The Razza reverberates to the sound of another salvo from the Ferrous Destroyer.
Truffault "It appears their weapons are still functional."
Lisa "So are our shields, at least for the time being."

On the Inkosi ship, the sound of energy weapons striking the ship reverberates through it, followed by the sudden loss of artificial gravity.
Anders "What's going on?"
Inkosi crewman "We're under attack, Ferrous corp destroyer. They've taken out our engines and main power grid."
The ship reverberates to the sound of a large explosion. Alarms sound.
Inkosi crewman "Crap they've just taken out the bridge"
Anders "What?"
Inkosi crewman "I said they just took out the bridge"
Anders "That's not normal tactics. I suggest you prepare to repel boarders. Where's the armoury?"
Inkosi Crewman "Likely gone. we'll just have to make do with what we have."
Three "Unlock these cuffs and give me a gun. You need all the help you can get."
Anders "No!"
Inkosi Crewman "Why not?"
Anders "Because he's one of the Galaxy's most wanted criminals, not a nice guy, and I'm not giving him a gun."
Inkosi Crewman "Like he said we need all the help we can get."
Anders (turning to Three) "I have you're word you're not going to just shoot everyone once this is over?"
Three "Look you saved my life getting me off the station. I think I owe you one. So yes you have my word."
Anders "okay then" He unlocks Three's hand cuff and gives him his service pistol.

On the Marauder Six has been working on a Heath Robinson combination to get the Comms system back online.
Two "With our engines dead we're just another piece of debris. At least we have that."
Six "And maybe Comms."
He pushes the jury rigged module into place. The Comms system comes online.
Two (relieved) "Oh Yes."

Cut scene back to the Razza still under fire from the Destroyer.
Five "hey we're receiving a transmission, it's the Marauder."
Six "Razza come in this is the Marauder"
Lisa "Marauder, this is the Razza, it's good to hear from you."
Six "Yeah good to hear from you at last. Can you come get us asap. We're dead in the water here?"
Five "Um we're a bit busy right now, we're under attack from a Ferrous Destroyer and our engines are down."
Six "Okay. But we've only got about 40 minutes of life support left."
Five "We come get you as soon as we're able."
Lisa "Two, there is one more thing. Nyx is dead."
Two "What?"
Six "How?"
Lisa "I found her on the bridge. I suspect she encountered Ryo Ashieda and tried to stop him taking the Blink Drive. He killed her."

Another alarm sounds on the bridge of the Razza..
Truffault "What was that?"
Lisa "The Ferrous ship has launched a shuttle. It's headed straight for us."

Back on the Inkosi ship, the sound of a shuttle docking reverberates through what remains of the ship. Ferrous Troopers board the ship and the fire fight for control of the ship begins. Two of the three Inkosi crew go down quickly for the loss of a single Ferrous Trooper. Anders, Three, and the remaining Inkosi crewman are forced to retreat into what remains of the ship.

On the Razza plans are made to repel boarders with a few hints from the GM.
Five is correct Truffault is more than competent when it comes to handling weapons, and her first reaction is "Where's your nearest weapons cache?" which of course is Three's room.

Barricading access to the bridge Five takes up position behind the barricade with Bubba, whilst Truffault and Seven take up positions to force the Ferrous troopers in the direction of the Cargo hold, where Lisa is waiting to ambush them.
As the Ferrous Troopers having breached the bulkheads between the Airlock and the access stairs advance on the bridge. As they enter the access corridor Five pops up then ducks back into cover.
Trooper "Come on out little girl, we're not going to hurt you."
Five counts to three then bobs up with Bubba. The troopers are flung down the corridor into the bulkhead wall. One doesn't get up. The remaining five retreat in the direction from which they came. As they move to circumnavigate in order to flank Five, Seven opens fire, downing another Trooper. They retreat down the stairs to try a different tack. As they enter the cross corridor, Truffault steps out and opens fire, taking another Trooper down. The remaining three retreat in the direction of the Cargo Hold and Lisa who's waiting for them. Its a somewhat short an one sided fight.

On the Marauder Six is frustrated with not being able to get any of the systems online. Two, like himself has been watching the life support readouts.
Two "Hang on. I've got an idea. We're going to need that Oxygen tank from the rear storage compartment, if you care to get it"
[GM Note: I got this the wrong way round in the session so I'm correcting it here..]
As Six moves to grab the Oxygen cylinder, Two closes the bulkhead door and locks it sealing Six into the rear compartment.
Six "Two.." Banging on the door "What's going on."
    "Two!"
Two "I'm transferring most of the remaining oxygen to your section. That and the tank should keep you alive long enough for them to get here."
Six "And what about you?"
Two "Counting on my nanites."
    "We know for a fact that I can last at least 30 minutes without oxygen."
Six "And what happens after that?"
    "You're still flesh and blood. You can't last forever without oxygen."
Two "I don't need forever."
Six "You don't get to make this call."
Two "Yeah, actually I do."

On the Inkosi ship the Ferrous troopers push their advantage. The remaining Inkosi crewman goes down in a trade for one of the Ferrous Troopers. The remaining Troopers press forward. Three downs another one, but is forced to retreat. This leaves Anders exposed and he takes a square hit to his right shoulder. He goes down dropping his rifle.  As the Ferrous trooper press forward to finish off Anders Three rolls into the gap, taking the Trooper by surprise and taking him down in the process.
Three takes stock, 3 rounds left in his pistol and 3 in Anders rifle. Anders insists he is still capable of shooting, "Yeah but hitting anything is another matter" Three quips in response. There's 2 of them and 2 Troopers.
Silence descends. Anders "What's going on?"
Three "Don't know. They're not attacking."
he takes a careful look around. There are no shots and no sign of the Troopers.
Three "I'm going to take a better look, stay there."
Anders "Not on your life I'm coming to."
There move cautiously from their position. As they move there is the sound of a Shuttle disengaging.
Anders "Come on lets get a better look"
They move to the airlock. Anders peers out through the windows.
Anders "Okay that explains it. The cavalry have arrived thats a GA Cruiser."
Three "So what now? You going to take me in?"
Anders "Give me the comms frequency for the Razza, then get your arse into that survival pod and stay there until we're long gone. I'll get a message to your friends so they can come pick you up."

Back on the Razza the Destroyer is still firing on the Razza.
Lisa " The shields won't hold much longer. They're down to 45% already."
Seven "What about the Ferrous Shuttle, Can you pilot it?"
Lisa "Yes, and with a little help from Emily I can do so remotely. I have an idea."

Time passes, Lisa, Five, Seven, and Truffault are on the bridge of the Razza.
Lisa "Undocking the Shuttle"
A small red dot moves away from the Razza towards the Ferrous Cruiser.
Truffault "Come on, Come on."
Lisa "The destroyer is hailing the shuttle"
Truffault "Ignore them"
Lisa "They're threatening to open fire"
Truffault "Is it close enough yet?"
Lisa "Not yet."
Voice over "Red Team one. I repeat this is your final warning. Requesting Ident Code"
Lisa "They're opening fire."
Lisa evades the oncoming fire.
Five "How much closer?"
Lisa "Almost within range. Setting drives to go critical, in three, two, one."
The shuttle readout blinks out, followed by the destroyer signal.
Lisa "Target destroyed."
Truffault "Nice work."

[GM Note: So I didn't run through some of the series stuff in the session, all the existential conversations, but in the log I have the freedom to fill out a few things...]
On the Marauder, Six is slumped on the floor, the oxygen bottle and mask in front of him.
Six "Still awake?"
Two "Yeah."
Six "Just wanted to say. You'll never know how truely sorry I am."
Two "For what?"
Six "Betraying you. Turning you all in."
Two moves to the rear of the compartment, next to the door.
Six "At the Time."
Two "At the time, it seemed like you were doing the right thing."
Six "Or so I thought."
Two "I guess we both learned that, doing the right thing, isn't always the right thing to do."
Six "Bringing you in was wrong. Trying to stop the bomb, trying to stop a war.."
Two "Was just asking for trouble."
    "Even if we had succeeded, we try to forget but the truth is who we were influences every decision we make. Ever since we came out of stasis, we've been fighting against our pasts, no matter what the odds. We've been trying to be better, and we keep failing."
Six "No. As long as we keep trying, we know we're better, that's all that matters. Sure it would be easier to be the bad guy and not give a damn, but, that's not who we are."
    "Not any more."
Six puts on the Oxygen mask.

[GM note: So I didn't transcribe Two's hallucination conversation with Nyx as she's about to die..]
As Two fades into unconsciousness she see's bright lights all around her, not realizing these are the docking bay lights of the Razza as the shuttle is drawn on board.

Time moves forward, Six and Two find themselves in the Med bay, Devon checking readouts, and Five hovering nervously.
Seven is in the Cargo Hold gathering up the bodies of the Ferrous Troopers in order to dispose of them. As he does so he becomes aware of some sort of alarm signal.
Seven "Lisa, Five, can you come down to the Cargo hold. I've found something."

Entering the cargo hold the alarm is barely audible until people move to the LHS bays. The alarm appears to be coming from an Iso Cargo container. As Five looks around, counting containers two things are not right. Firstly there is now a second Cargo Transport Drone in the Drone rack on the LHS. Previously the Razza only had a single loading drone. Also there are now 15 ISO containers, except only 11 additional containers were loaded by Seven in the Alternate Dimension from the wreck of the Regulus-12 station [GM note excluding the fuel transfer container.], so there should only be 14 [GM Note I think.. otherwise just increment all numbers by 1, I can't remember if there were 2 or 3 left after you escaped from Hyperion-8]. Seven has no recollection of loading this container or the drone.
As they approach its clear that the door is unlocked and the alarm tones are coming from inside.

Opening the door, the first thing that becomes visible is a mobile cryopod. It appears to be active, and the control panel on the top is flashing red. Looking beyond it there appears to be a hodge-podge of tanks, filters, and wires coupled together behind the cryopod which it appears to be connected to them.
Opening the other door reveals another mobile cryopod, again with its control panel flashing red. It is also coupled to the hodge podge of tanks and filters. Behind these on both side are more cryopods. Lying slumped on the floor between the two cryopods is an Android, identifiable by the visible and distinctive tattoo on its neck. Around its left arm appears to be a Heath Robinson device, although it appears to be burnt and charred, with similar marks on the Android's arm. The Android appears to be completely dead.
Moving closer both of the two cryopods with red flashing displays, they appear to be occupied. The audible alarms are coming from these two pods. Both are down to 8% power and therefore imminent critical life support failure.
Seven dashes out into the cargo bay, retrieves some cables and runs an emergency power feed to stabilize the two Cryopods. They examine the contents of the ISo container more closely. There are another 6 cryopods in the container the power units of which all appear to have been coupled together to sustain the 2 at the front. One appears to have been further dismantled, most likely to provide the parts for the cobbled together device around the Android's arm. Checking to identities of the Cryopod's occupants, one is listed as Nyx Harper, the other as Milo Harper.

Five asks Lisa about the Android.
Lisa "It's a series 2 utility model."
Five "Would it be possible to bring it back online in a limited form"
Lisa "Probably, but not without recharging it first, but that is likely to take several hours, assuming it's not damaged beyond its nanites ability to repair."

[GM note: I can't remember who asked about whether it was possible to interogate the cargo drone to see where it came from]
Lisa accesses the logs of the Cargo Drone.. "It was last used by an Android who's ident matches the one in the container. According to the Drones own ident it belongs to the Regulus-12 station. The log dates are consistant with the time that we were in the Alternate dimension."

The decision is made to leave the cryopods as they are for the time being and recharge the Android with a view to bringing it back online later.

People return to the bridge to wait for further developments. Another hour passes.
Two enters the conference room..

Two "Five told me I would find you here"
Truffault (Sips her coffee) "I wanted a final cup before we rendevous with my ship. It's amazing. Really your android makes better coffee than anyone I know."
Two "You should come by for her spaghetti saturdays."
Truffault "Love to. but it looks like I'm going to be rather busy for the forseeable future."
Two nods "So what do you think? Which side of this Corporate war is Mikei going to fall on?"
Truffault "Well..." (pauses) "If we side with Ferrous Corps enemies, we risk inciting the wrath of a very powerful opponent, with no guarentee of victory. On the other hand, if we back Ferrous Corp, then once the other Corporations have been defeated, we know it will only be a metter of time before they turn on us."
Two "So?"
Truffault "So! We Wait!" (pauses) "Continue to maintain a neutral position, and try not to get drawn into the conflict."
Two "And how long do you think that will last?"
Truffault "Ideally, long enough until both sides are so weak due to beating the shit out of each other, we can just swoop in and clear the table."
Two "Spoken like a true opportunist."
Truffault "Well you do what's in the best interest of those you serve."
Two "Even if what you do is morally questionable."
Truffault (laughs) "Oh! Oh! Especially if what you do is morally questionable. It's easy to lead in the good times. Much harder to do so in the bad. You suffer losses, begin to question past decisions, and that's alright. But as a Commander, you can't let the responsibilites you bear weigh you down, because if you do, you will never move forward. "
Two "Yeah, well that's easier said than done. Especially when the costs are personal."
Truffault "The costs are always personal."

Lisa (over comms) "Two. We've just received a coded transmission."
Truffault "Is that my ship?"
Lisa "No"
Two "Patch it through to the Mess"
Lisa "Yes Two"
On Screen. Anders: "Razza this is Lt John Anders of the Galactic Authority."
Two "How did you acquire our Comm signature?"
Anders "I got it from a friend of yours. He could use a lift. I'm sending you his coordinates."

The Razza jumps to the supplied co-ordinates. In front of them is the wreck of the Inkosi freighter, it front end mostly destoyed, and the remainder showing the clear scars inflicted by multiple pulse cannon blasts. Attached to one of the two airlocks is an escape pod. The Razza manouvres to dock with the other airlock.
Boarding the Inkosi ship they discover Three who's waiting for them.
Three "So Anders kept his word then?"
Two "Yes, he said you needed a lift. What happened here?"
Three "Ferrous Corp. They were looking for something. There are 8 cargo crates in the hold. Most likely what's in them, but we'll need Five's talents to open them."
Two "Okay lets get then on board the Razza then and get out of here."

The crates, 2m x1m x1m in size, are moved to the Razza's hold [GM Note: Seven will need to use the drone remote piloted from the loader to do this]. Once on board Five can open the crates. There are a couple of oddities. None of the crates has any form of ident, no manifest, no point of origin, no designation markings of any sort. They are all obviously well used.
Inside the crates are and assortment of weapons and armour, and ammunition supplies. All of the armour and weapons are older models, most of them used, and the remainder what might be considered "Army Surplus".



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