So Charity and I were in the Wine cellar. After a rest (and noting that the 13th Hour didn't happen here - or possibly I was frozen during it this time) we explored the passages. Unfortunately, we had to do this the slow way, as couldn't make a compas to try and direct us to the pattern room.
Eventually we found it, although we did have to go through the central cavern, and kill a couple of demons outside the pattern room door.
The pattern itself looked damaged. It was obviously still powerful, but Charity said that blood (of an Amberite I think she said) had been spilt on it.
So the pattern was useless to us, and Charity had been no help. She'd brought us down here, splitting us up from the other two on some useless mission. I'll be more critical of her ideas in future.
Making our way back, back to the cavern we found that Cordelia was there, ad fighting some demons. We helped her finish them off. I was particularly valient in chasing after one that was trying to get away and could raise the alarm, stopping it at some considerable damage to myself.
Cordelia then directed us to what turned out to be the cells, where Allagahn was imprisoned. We rescued him and then Cordelia led us through some picture-magic to a place outside.
From there we trekked across the coastline, Amber town, and then countryside to where we are now- on a ship. Our original plan had been to track down Deirdre ( or whoever she really is) in the tower where Allagahn and I first met.
However, once we were on board the ship some powerful magic was used. Benedict and Llewella were already on board.
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Hero of the Hour - Alfred | The Keep of the Thirteenth Hour |