Vortex's Amber
Attribute Auction
Whilst
there
are several ways you can run Amber they boil down to two schools
I've played both styles and the Auction and its outcome adds
an interesting perspective and edge to character interaction that is
lacking in a non-auction game. Therefore my campaigns will use
attribute ranking determined by an attribute
auction.
The problem that an auction theoretically poses is that if you're not in the auction at the start of the campaign you're at a severe disadvantage because you're not ranked, especially if "Rank" (Your final position after the auction) has significant meaning.
I
am using three options to this problem
Rank has specific benefits in terms of point multipliers but at the end of the day its a points vs points contest, the higher value winning - see Attributes. There is one thing to note here specific trained skills and certain powers may give a lower pointed character the edge over a higher pointed but untrained or unaugmented character.
In a traditional Amber auction the first round is secret with subsequent rounds open and contested, the same as a conventional furniture or art auction. Whilst I'm holding an auction all rounds will be secret in that no one will know the value of anyone else's bid only in what order, from highest to lowest the current bids are ranked. If you're going to take on another character be sure you can beat them or hope they're very forgiving.
The order in
which the attributes are auctioned will be randomly determined by
cutting and drawing cards until three of the four attribute
representaions have been drawn. Attributes will be represented as
follows
Spades - Strength
If you've not realized by now, the term auction is a little
bit of a misnomer, since there is not one auction but four auctions,
one for each attribute. Once points have been bid against an attribute
they're gone, you cannot reclaim them. So if you blow 45 points in the
auction of the first attribute and you're allowed a maximum of 80
points in attributes, that leaves a maximum of 35 for the
remaining three attribute auctions. I suggest therefore that you
determine a bid strategy before hand an stick to it. Above all else bid
wisely and remember the first seven rankings are significant.
Hearts - Endurance
Diamonds - Psyche
Clubs - Warfare
In the event of a bid tie there will be joint holders of that rank and
skipped ranks for the next lowest. Thus if two people tie for first the
next rank will be third and if three people tie for fourth the next
rank will be seventh.
Campaign Specific Notes
The Keep of the Thirteenth Hour
The specifics
of the auction for this
campaign are
as follows.
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The Keep of the Thirteenth Hour |